hello, i would be grateful to the ones that can explain me how tcp/ip works on this game. we already had some bad experiences when our servers were hacked, so wanted to get some info about that, in case server is down/out of service for some reason. so the things i would like to know are: is tcp/ip only for 1v1? is there a chat lobby? if i am playing with a friend of mine (and i know his IP) does he have to know my ip also? and...well i dont know. if u have further infos, then write them! THANX
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TCP/IP allows for the full 16 player games, but there is no chat lobby. You join the Host of the game directly. The only IP that anyone needs to know is the IP of whomever is the Host.
The server wasn't hacked. When you join a TCP/IP game it is like joining a game in Mnet. You can chat before the game starts, but there is no outside lobby. So if you are hosting a plugin someone doesn't have you can't send someone to check on them.
tcp/ip games are rather easy to set up... udogs set up a site (battle.net i think it was) for TFL when bungie.net went down and it served rather well until Marius.net emerged.