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#6925 - 04/14/08 02:29 AM Myth on iPhone
cr8383942 Offline
Three Daggers


Registered: 11/23/07
Posts: 11
Okay, so this is a complete hypothetical, but now that the iPhone SDK is coming, would it be possible to port Myth to work on it? After all, it is Mac OS X. Two obvious problems, the screen is smaller than even M1 ever had to deal with (640x480). Also, group selecting could be a tricky. Some things, though, like camera controls would be awesome - easy for fingers and even possible with the accelerometer. Imagine turning the phone to look around the battlefield! Anyway, just dreaming out loud...
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#6935 - 04/14/08 10:17 PM Re: Myth on iPhone [Re: cr8383942]
Vantobia Offline
Two Daggers


Registered: 04/11/08
Posts: 9
Loc: AUSTRALIA
Good idea, I would be interesting to see how it goes.
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#6937 - 04/14/08 10:28 PM Re: Myth on iPhone [Re: Vantobia]
frumius Offline
Frumius 0oH
Swords with Shield


Registered: 03/31/07
Posts: 309
Loc: Beta Antares IV
Heh, I found this link to a video of Quake 3 playing on an iPod Touch:
http://www.youtube.com/watch?v=kvci1vTXyUo
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Legend of Frumius

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#6941 - 04/15/08 09:35 AM Re: Myth on iPhone [Re: cr8383942]
vinylrake Offline
vinylrake ~OoH~
Swords with Shield


Registered: 03/31/07
Posts: 375
Loc: East Coast USA
I thought the default for Myth when playing in software render mode was 640 x 480? Maybe it was 600x800? It was some horribly pixelated resolution even on a small 15" monitor back in '98.

While it would be cool to see Myth on an iPhone, I'd be pretty suprised to find anyone with the skills willing to spend the time on it. I say, at least let the developers finish up Myth II 1.7 with the new texture maps before getting them distracted by the iPhone.
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