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don't know what the unforgiveness is about regarding Oni, the game was finished by Bungie West, it was released...
Bungie wanted to move up to the big time and do console games and Microsoft had the cash reserves to give them what they wanted. Bungie didn't have a choice in giving up Myth II and Oni to TakeTwo - TakeTwo owned 20% of Bungie and Microsoft wasn't about to bet their entire gaming platform on a company they only owned 80% of.
i share your dissapointment about the Mac version of Halo - it stings more of course since the first Halo demo ran on a Mac it was announced at a Mac trade show, but MS needed Halo to be an exclusive xBox title - they bought Bungie for several boatloads of money just for Halo so people would have a reason to buy xBox.
... TakeTwo didn't shelve the series 'forever', at least not right away - they released the pretty decent Myth:Worlds collection (It was a great way to get Myth II and the cream of the crop of 3rd party Myth II maps and campaigns and plugins back before everyone had high speed internet), and the most excellent Green Berets (underrated but VERY well done modern warfare total conversion -- it's since morphed into the 'Special Forces' Myth II plugins/maps), and then of course the debacle that was Myth III. so, no love for M3, but their 2 Myth2 releases were solid.
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