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#23400 - 02/16/10 11:03 AM a little bungie news blurb
slugman Offline
SlugMano---ormao
Shield


Registered: 03/31/07
Posts: 150
Loc: GA
..nothing new really, but i saw the post had a Myth pic and I got excited.

http://kotaku.com/5472406/beyond-halo-marathon-myth-oni-whats-next-for-bungie
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#23534 - 02/25/10 09:57 PM Re: a little bungie news blurb [Re: slugman]
mbjv Offline
Nine Skull Crocodile
Crossed Swords


Registered: 06/23/07
Posts: 83
Mb Phoenix will rise again? The Halo series pretty much evolved into super-Marathon; Phoenix was supposed to be super-Myth...

Or mb they'll actaully make Pimps at Sea?

Personally I'll never forgive bungie for so many things... like selling out to microsoft and screwing over Mac Halo, like selling Oni & Myth to Take Two who shelved the series forever (and ruined Myth with Myth 3)...


Edited by mbjv (02/25/10 10:02 PM)
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#23538 - 02/26/10 12:26 AM Re: a little bungie news blurb [Re: mbjv]
plataypus Administrator Offline
PrplPplEater #@L#
Lord


Registered: 03/31/07
Posts: 1833
Umm... you do realize that a lot of those things were a matter of do them or cease to exist as a company, don't you?

After the Myth II installer debacle, they HAD to sell out. They were not in a position of strength.

They went to MS, made a metric ton of cash and are now in a position where the company is beholden to no one. It took a very long, circuitous journey, but they are right back where they were before all of that, but in financial shape that they could only experience in their wildest dreams back then.
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#23542 - 02/26/10 10:09 AM Re: a little bungie news blurb [Re: mbjv]
vinylrake Offline
vinylrake ~OoH
Axes with Shield


Registered: 03/31/07
Posts: 958
Loc: East Coast USA
don't know what the unforgiveness is about regarding Oni, the game was finished by Bungie West, it was released...

Bungie wanted to move up to the big time and do console games and Microsoft had the cash reserves to give them what they wanted. Bungie didn't have a choice in giving up Myth II and Oni to TakeTwo - TakeTwo owned 20% of Bungie and Microsoft wasn't about to bet their entire gaming platform on a company they only owned 80% of.

i share your dissapointment about the Mac version of Halo - it stings more of course since the first Halo demo ran on a Mac it was announced at a Mac trade show, but MS needed Halo to be an exclusive xBox title - they bought Bungie for several boatloads of money just for Halo so people would have a reason to buy xBox.

... TakeTwo didn't shelve the series 'forever', at least not right away - they released the pretty decent Myth:Worlds collection (It was a great way to get Myth II and the cream of the crop of 3rd party Myth II maps and campaigns and plugins back before everyone had high speed internet), and the most excellent Green Berets (underrated but VERY well done modern warfare total conversion -- it's since morphed into the 'Special Forces' Myth II plugins/maps), and then of course the debacle that was Myth III. so, no love for M3, but their 2 Myth2 releases were solid.

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#23550 - 02/26/10 02:28 PM Re: a little bungie news blurb [Re: mbjv]
babychesty Offline
Crossed Axes


Registered: 02/05/09
Posts: 103
what is this super-myth "Phoenix" you speak of?

never heard of it

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#23551 - 02/26/10 03:40 PM Re: a little bungie news blurb [Re: babychesty]
vinylrake Offline
vinylrake ~OoH
Axes with Shield


Registered: 03/31/07
Posts: 958
Loc: East Coast USA
it was the codename for a project that Bungie started work on in 1998 after the release of Myth2. (it was also at least once referred to as 'Breach') it was commonly assumed to be 'the next great myth game', but according to at least one bungie source (Matt Soell) it was never intended to be Myth III - or be a followup to Myth or even be set in the Myth universe.

not much else is known about it other that it was reportedly a "Real Time Strategy" game that was originally based on the Halo game engine. the development team gave up on the project in i think 2002.

http://rampancy.net/info/faqs/phoenix_faq

http://phoenix.bungie.org/artwork.html

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