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#12605 - 12/10/08 06:46 PM Maps by Clem?
cr8383942 Offline
Sword & Dagger


Registered: 11/23/07
Posts: 42
I was looking for some new Myth 3 maps and found this story from IMG:
http://www.insidemacgames.com/news/story.php?ArticleID=12562
Does anyone know where to find these maps (and texture plugin)?
thanks! -C

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#12607 - 12/10/08 07:43 PM Re: Maps by Clem? [Re: cr8383942]
vinylrake Offline
vinylrake ~OoH
Axes with Shield


Registered: 03/31/07
Posts: 958
Loc: East Coast USA
ps. If you are looking for names of Myth 3 maps to track down, there's a largish list at mything.org . Not (m)any download links, but lots of names f maps to make you wish you had a time machine.

I have a file on my HD called "ClemsM3TexturePack1v10.sit" which I always wondered what it was (I don't play M3). Sounds like it might be the item mentioned in the article.

I also have a file called "clem_map_pack_v1.zip", but again since I don't play Myth3 I can't really tell you what it is.

If you want these and no one else offers them to you pm me and we can talk about the best way to get the files to you.
...

ah did some more digging on my HD and found this description of the Texture Pack (I think it is about the .sit file I named above).

================================
Archive Attributes:

Game Version:
MythIII: The Wolf Age

Platform:
Macintosh OS Compatible

Clem's M3 TexturePack 1 (v1.0)
created by: clem (The Mill Nazi Admin Hoor)
Created: 11/24/2002
Posted: 11/24/2002

Description:
Clem's M3 TexturePack1

This is a handy archive of 31 Detail Textures in a Drag and Drop format for Myth3 Vengeance. Use them as you wish. Give credit where credit is due.

Many of these textures have been used in my Myth3 releases and my upcoming Myth3 releases.

Detail Texture format: Detail textures in Myth3 need to be Photoshop files. To build a drag and drop friendly texture for Myth3 format your file the following way. Your base layer is your texture. 128, 256, or 512 pixel tile-able textures work best. Above that base texture layer make a New blank layer. No layer mask needed. Save the file as a Photoshop file and it will now be able to be dragged into a Vengeance Detail Texture Stack Layer.
NOTE: All textures except for classic collections like pregames and overhead maps are handled this same way in Myth3.
As I produce more detail textures for my own use I'll upload them in sets.

Enjoy. "
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Lots of Myth stuff at mything.org. New and old Myth players can playMyth online at Mariusnet.com.

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#12608 - 12/10/08 09:29 PM Re: Maps by Clem? [Re: vinylrake]
hmp Offline
helicopter monkey pilot
Crossed Axes


Registered: 04/25/07
Posts: 112
Loc: CA
Those maps can be found in Baaks BIGZIP of m3 plugins in the thread 2 below this this one.
And i don't believe the texture plugin was ever made/released.


Edited by hmp (12/10/08 09:31 PM)
_________________________
•<[:)

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#12622 - 12/11/08 05:46 AM Re: Maps by Clem? [Re: hmp]
Gebeleizis Offline
Crossed Swords


Registered: 10/06/07
Posts: 51
Loc: Bucharest, Romania
you know that all the m2 missions are formed in one big (or stand alone missions) plugin for m3?
_________________________


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#12629 - 12/11/08 11:30 AM Re: Maps by Clem? [Re: Gebeleizis]
killerking Offline
killerkingm =ulms=
Prince


Registered: 06/13/07
Posts: 1022
Loc: The Netherlands
 Originally Posted By: Gebeleizis
you know that all the m2 missions are formed in one big (or stand alone missions) plugin for m3?


Uhm, certainly not all of them.

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#12630 - 12/11/08 11:31 AM Re: Maps by Clem? [Re: cr8383942]
killerking Offline
killerkingm =ulms=
Prince


Registered: 06/13/07
Posts: 1022
Loc: The Netherlands
 Originally Posted By: cr8383942
I was looking for some new Myth 3 maps and found this story from IMG:
http://www.insidemacgames.com/news/story.php?ArticleID=12562
Does anyone know where to find these maps (and texture plugin)?
thanks! -C


I got them, I think I can send them via email. PM me.

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#12631 - 12/11/08 11:45 AM Re: Maps by Clem? [Re: killerking]
plataypus Administrator Offline
PrplPplEater #@L#
Lord


Registered: 03/31/07
Posts: 1833
Better yet, perhaps upload them at The Tain so that everyone can have them?
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#12652 - 12/11/08 05:08 PM Re: Maps by Clem? [Re: plataypus]
vinylrake Offline
vinylrake ~OoH
Axes with Shield


Registered: 03/31/07
Posts: 958
Loc: East Coast USA
well i haven't read the TOS agreements (aka readmes) for those specific files but anything released by Creation and/or Clem tended to have awfully restrictive (and specific) usage restrictions.

The Tain seems to be run by people like yourself ppe, who try to stay on the legal side of intellectual property rights laws/conventions, even if odds are no one cares anymore. I doubt they would allow anything posted there that has a "Do not post this to a public file sharing site or distribute this without the author's express consent" clause in a readme.

This is just mysemi educated guess based on other readmes from Clem/Creation and previous discussions at the Tain. I am not speaking for anyone other than myself.

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#12657 - 12/11/08 06:03 PM Re: Maps by Clem? [Re: vinylrake]
plataypus Administrator Offline
PrplPplEater #@L#
Lord


Registered: 03/31/07
Posts: 1833
It is too bad then that we cannot find copies of his intent to leave/abandon the game and the community as it could easily be construed as actioned intent to abandon the works as well... thus relegating all I.P. to the public domain it was released into. ;\)
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#12659 - 12/11/08 06:08 PM Re: Maps by Clem? [Re: plataypus]
plataypus Administrator Offline
PrplPplEater #@L#
Lord


Registered: 03/31/07
Posts: 1833
p.s. I wonder if Take2 intentionally making Myth TFL & Myth II Soulblighter unavailable could be interpreted as actions with the intent to abandon?

If so, then I think there may be a case there for freely distributing the game(s).
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#12680 - 12/12/08 09:34 AM Re: Maps by Clem? [Re: plataypus]
killerking Offline
killerkingm =ulms=
Prince


Registered: 06/13/07
Posts: 1022
Loc: The Netherlands
Hmm I'll read the readme later on.
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#12737 - 12/13/08 10:13 PM Re: Maps by Clem? [Re: hmp]
cr8383942 Offline
Sword & Dagger


Registered: 11/23/07
Posts: 42
Thanks! The BIGZIP file suggested by hmp is more than I'd hoped for with new maps. This will really add new life the weekly Myth 3 games we've been playing. Thanks to other suggestions and offers to email maps too - that's what's great about this Myth community, everyone's helpful! -C
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#12738 - 12/13/08 11:41 PM Re: Maps by Clem? [Re: cr8383942]
baaklor Administrator Offline
Baak
Swords with Shield


Registered: 03/31/07
Posts: 303
Loc: Mything
Clem graciously gave me permission to host all the Creation maps/plugins on the OoH site just before the end of PlayMyth (March 2007). Amazing, eh? I thought it was pretty neat, especially since he and I had our little differences once upon a time (seems like a lifetime ago, really). I've always respected the work he and Creation did, and didn't want to see it vanish. It's an impressive body of work and part of Myth History imo.

I still have plans to create a dedicated mirror of the Creation downloads I discussed with him (called the "Mirror of Creation"), which I haven't had a chance to work on much due to work/life demands. Someday I'm hoping to do the same with the Idiots Mapmaking Collective.

I also plan to someday(tm) release a completed version of an uncompleted map Clem gave me permission to finish. Kewl, no? I'm thinking of waiting for Oak and Patch 1.7 to really make it something interesting. It's a beautiful map imo and high on my "Myth To Do" list.


Thus, I feel it is OK to include the awesome Clem/Creation Myth III plugins in the BIGZIP for download from the OoH site (with their original readme files). But to abide by his wishes, I would not post them on The Tain, nor should anyone else. Just get them from the OoH site.

I'm very pleased he gave the go-ahead for me to host them on the OoH site, because to me I believe they should be available for people to play -- they're too good to have disappear.


I'll see if I can't get the rest of the Creation site up again as part of the OoH site soon(tm). It's something that I really should finish.
_________________________
OoH - having more fun with Myth than is legal in some states

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#12808 - 12/14/08 07:28 PM A Very Idiot Christmas [Re: baaklor]
cr8383942 Offline
Sword & Dagger


Registered: 11/23/07
Posts: 42
The timing of this was perfect. I had no idea there was a Christmas themed Myth 3 map. The Dorf Santa Clauses are brilliant!
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#12865 - 12/15/08 02:23 AM Re: Maps by Clem? [Re: cr8383942]
Gebeleizis Offline
Crossed Swords


Registered: 10/06/07
Posts: 51
Loc: Bucharest, Romania
try these m3 conversions:

http://mythaddict.atvcowboy.com/?map_id=56

>SCORCH has some cool Myth 3 Conversions here.

Like dorfball, Down a broken Path. Stair of Grief.<
_________________________


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#12866 - 12/15/08 02:28 AM Re: Maps by Clem? [Re: baaklor]
Gebeleizis Offline
Crossed Swords


Registered: 10/06/07
Posts: 51
Loc: Bucharest, Romania
 Originally Posted By: baaklor
Clem graciously gave me permission to host all the Creation maps/plugins on the OoH site just before the end of PlayMyth (March 2007). Amazing, eh? I thought it was pretty neat, especially since he and I had our little differences once upon a time (seems like a lifetime ago, really). I've always respected the work he and Creation did, and didn't want to see it vanish. It's an impressive body of work and part of Myth History imo.

I still have plans to create a dedicated mirror of the Creation downloads I discussed with him (called the "Mirror of Creation"), which I haven't had a chance to work on much due to work/life demands. Someday I'm hoping to do the same with the Idiots Mapmaking Collective.

I also plan to someday(tm) release a completed version of an uncompleted map Clem gave me permission to finish. Kewl, no? I'm thinking of waiting for Oak and Patch 1.7 to really make it something interesting. It's a beautiful map imo and high on my "Myth To Do" list.


Thus, I feel it is OK to include the awesome Clem/Creation Myth III plugins in the BIGZIP for download from the OoH site (with their original readme files). But to abide by his wishes, I would not post them on The Tain, nor should anyone else. Just get them from the OoH site.

I'm very pleased he gave the go-ahead for me to host them on the OoH site, because to me I believe they should be available for people to play -- they're too good to have disappear.


I'll see if I can't get the rest of the Creation site up again as part of the OoH site soon(tm). It's something that I really should finish.


Even if the maps will not be uploaded on the tain but on the Ooh site would be nice, especially would be nice if all the creation creations wouldn't be lost on some abamdonned sites. Thank you Baak

Btw: Creation maps/conversions still haves an active downloading home
I've tried to dload the Legend of Gor-Ash directly from the Creation site and it's down:


Map Name DL1 DL2 Author
A Seperation of Ages Myth Addicts The Package Creation
Acts of Piety Myth Addicts The Package Creation
Barbarian Valley Myth Addicts The Package Creation
Behind the Library Myth Addicts The Package Creation
CoD: Banks of the Ire Myth Addicts The Package Creation
CoD: Levelpack 1 Myth Addicts The Package Creation
CoD: Source of the
500 Poisons Myth Addicts The Package Creation
Group of Coops 2 Myth Addicts The Package Creation
Homeland Myth Addicts The Package Creation
Homeland II Myth Addicts The Package Creation
Legend of Gor-Ash Myth Addicts Creation Games Creation
Morte Della Luna Myth Addicts The Package Creation
Shattered Earth Myth Addicts The Package Creation
The bre'Unor Attack Myth Addicts The Package Creation
The Seventh God
1.4 Tagset Myth Addicts No Mirror Creation
The Seventh God v1.4 Myth Addicts No Mirror Creation


Regards,

Burebista


Edited by Gebeleizis (12/15/08 02:54 AM)
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#12874 - 12/15/08 07:13 AM Re: A Very Idiot Christmas [Re: cr8383942]
zappo Offline
o Zappo
Shield


Registered: 03/31/07
Posts: 199
Loc: Up-State New York
 Originally Posted By: cr8383942
The timing of this was perfect. I had no idea there was a Christmas themed Myth 3 map. The Dorf Santa Clauses are brilliant!


That's always a great map to play this time of year.

: )
_________________________

>O< Zappo
"Hold the Line!" [TotS]
"For Honor-Courage-Country"



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#12889 - 12/15/08 12:56 PM Re: A Very Idiot Christmas [Re: zappo]
baaklor Administrator Offline
Baak
Swords with Shield


Registered: 03/31/07
Posts: 303
Loc: Mything
I'm working on getting the "Mirror of Creation" up and running on the OoH site.

These are the original Creation webpages given to me by Clem to post. I'll have the d/l links changed to allow for downloading as well.

Will keep you posted on this thread. \:\)
_________________________
OoH - having more fun with Myth than is legal in some states

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#12917 - 12/15/08 04:43 PM Re: A Very Idiot Christmas [Re: baaklor]
zappo Offline
o Zappo
Shield


Registered: 03/31/07
Posts: 199
Loc: Up-State New York
As always Baak, we thank you very much.

: )


Edited by zappo (12/15/08 04:43 PM)
_________________________

>O< Zappo
"Hold the Line!" [TotS]
"For Honor-Courage-Country"



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#12979 - 12/15/08 11:44 PM Re: A Very Idiot Christmas [Re: zappo]
baaklor Administrator Offline
Baak
Swords with Shield


Registered: 03/31/07
Posts: 303
Loc: Mything
You are quite welcome. \:\)

I'm just very pleased to be able to post it all since it's such a big part of Myth History and the plugins represent a truly impressive body of work.
_________________________
OoH - having more fun with Myth than is legal in some states

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#12989 - 12/16/08 12:21 AM Re: A Very Idiot Christmas [Re: baaklor]
baaklor Administrator Offline
Baak
Swords with Shield


Registered: 03/31/07
Posts: 303
Loc: Mything
By coincidence (heh): Check This Out \:\)
_________________________
OoH - having more fun with Myth than is legal in some states

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#13000 - 12/16/08 03:38 AM Re: A Very Idiot Christmas [Re: baaklor]
cr8383942 Offline
Sword & Dagger


Registered: 11/23/07
Posts: 42
Cool stuff! I suppose you could do all sort of holidays. Easter egg hunts (using the hunting gameplay) and I guess everyday is Halloween in Myth ;\) . Life will be perfect when I can play Myth on my iPhone...
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#25579 - 12/02/10 11:21 PM Re: Maps by Clem? [Re: baaklor]
Reishi Offline
Three Daggers


Registered: 02/17/08
Posts: 23
 Originally Posted By: baaklor

Someday I'm hoping to do the same with the Idiots Mapmaking Collective.

I can check with all the idiots, but I'm sure none of them would have any issues.

As far as the idiot Myth 3 maps, you have full permission to use all of them. They were released under a stricter license due to the climate at the time, and due to the involvement of Flying Flip folks on some of the work. I'll be releasing all the Myth 3 plugins idiot work with a creative commons license in the near future, when applicable.

Obviously, this won't apply strictly to ww2, except those elements created by idiot and not ported as we don't own the rights to that.

I also have a copy of the old idiots site I'll be hosting soon with maps I can find under a license they find alright. I'll be pushing for a cc license.


Edited by Reishi (12/02/10 11:22 PM)
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#25580 - 12/02/10 11:23 PM Re: A Very Idiot Christmas [Re: cr8383942]
Reishi Offline
Three Daggers


Registered: 02/17/08
Posts: 23
 Originally Posted By: cr8383942
Cool stuff! I suppose you could do all sort of holidays. Easter egg hunts (using the hunting gameplay) and I guess everyday is Halloween in Myth ;\) . Life will be perfect when I can play Myth on my iPhone...

I have plans for more holiday m3 idiot maps and ports.
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#25581 - 12/03/10 12:08 AM Re: A Very Idiot Christmas [Re: cr8383942]
Reishi Offline
Three Daggers


Registered: 02/17/08
Posts: 23
 Originally Posted By: cr8383942
The timing of this was perfect. I had no idea there was a Christmas themed Myth 3 map. The Dorf Santa Clauses are brilliant!

Thanks =-).
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